
//-----------<<<<<<<<<< mSt-FX_DLL >>>>>>>>>>>>----------------------------------------

#include <windows.h>		// Header File For Windows
#include <stdio.h>			// Header File For Standard Input/Output
#include <gl/gl.h>
#include <gl/glu.h>
#include <math.h>

//-----------------------------------------,
// put some vars, structs or classes here -|-,
//-----------------------------------------' |
//                                           V

// Now the functions:

__declspec(dllexport)void InitEffect(void)
{
    // put initiation stuff here
	// init vars, make lists, load files...	    
}

__declspec(dllexport)void DrawEffect(bool twinkle)
{
   //here you have to put all the drawing stuff as you may have guessed ;)
}

// As simple as it gets, but why not?
// The only thing you have to remember is that you have to export these two functions

//-----------------------<<<<<<<<<<< mSt-2002 >>>>>>>>>>>>>----------------------------